Progressive Deforming Meshes based on Deformation Oriented Decimation and Dynamic Connectivity Updating

Created on 2023-02-05T05:22:36-06:00

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Further augments the QSlim algorithm so that edge scores include the average amount of deformation the pair is responsible for.

Given a model and a set of animations which the model is expected to perform

TODO I don't think this paper mentions how to preserve vertex weights though...