Progressive Deforming Meshes based on Deformation Oriented Decimation and Dynamic Connectivity Updating
Created on 2023-02-05T05:22:36-06:00
Further augments the QSlim algorithm so that edge scores include the average amount of deformation the pair is responsible for.
Given a model and a set of animations which the model is expected to perform
TODO I don't think this paper mentions how to preserve vertex weights though...