Surface Simplification Using Quadric Error Metrics
Created on 2023-02-05T05:24:52-06:00
The QSlim algorithm paper.
TODO Read more closely / implement.
Basically works by grouping all vertices in to pairs on an adjacency map and computing a "contraction score" for each pair. This represents some amount of error caused by collapsing the pair.
Pairs are placed in to a heap.
Collapse pairs via the heap until you have reached the desired amount of polygon reduction.