Quickdraw Regions

Created on 2021-01-29T00:31:22-06:00

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Quickdraw edges are a way to load up a polygon in the form of a stencil; rendering may then be confined to this shape.

Algorithm

For each scanline: store a list of on/off edges.

When rendering the scanline check if the current point is within one of those edges. If the current pixel is not inside an edge then do/don't modify the pixel.